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Knock knock, I'm here!
— Molten Freddy, upon jumpscaring the player after a failed salvage.

Molten Freddy is one of four salvageable animatronics in Freddy Fazbear's Pizzeria Simulator. The player may choose to throw this animatronic away or try to salvage him for parts. Salvaging this animatronic will net the player a base profit of $500.


Molten Freddy is very similar to Funtime Freddy from the fifth game. Unlike Funtime Freddy, he has a block-shaped chin from the bottom jaw and his black nose sports nostrils. His right eye is obscured by multiple wires while the left eye is glowing orange. The only difference is that Molten Freddy is silver and rusted instead of white and purple. He is also withered, but the rips are large and blocklike. He possesses a row of sharp teeth similar to Ennard's. There appears to be something red, like blood, splattered on the jaw and teeth. He has exposed arms and legs, which happen to look similar to that of Ennard's. He also sports a brownish bowtie on his chest, as opposed to Ennard's red button.



Molten Freddy attacking during salvaging.


Molten Freddy attacking during management.

Unlike previous games in the franchise, the animatronics of Freddy Fazbear's Pizzeria Simulator share the same behavior. All four are attracted to sound. During the management portion of the day, the player must do tasks such as ordering supplies, printing flyers and doing maintenance. Each of these as well as the computer itself and the fan above all make noise that draws in the animatronics. However, they can be misled using an audio system (similar to that of Five Nights at Freddy's 3) to lure them around the vents and the player can also reduce their presence by shutting down the computer and the fan. Should an animatronic be ready to attack in the vent, the player can shine their flashlight into the vent to force them away.


The following information contains spoilers. To view them, click the [show] tag.

Sometime between the events of Five Nights at Freddy's: Sister Location and Freddy Fazbear's Pizzeria Simulator, Circus Baby was ejected from the entity known as Ennard. (There is an exchange between Scott Cawthon's two websites displaying an exchange within Ennard in the source code to accompany this.) After ejecting Baby who previously "piloted" Ennard, Funtime Freddy seems to have taken command and has recreated his mask using what looks like scrap.

During the Completion Ending, Molten Freddy suffers the same fate as the other haunted animatronics by burning and being laid to rest.


  • Upon death, one may rarely see a picture of Molten Freddy in a pile of what appears to be wires.
    • This pile may be what's left of Ennard, as when looking closer at the pile, one can see eyes similar to those found on the body of Ennard.
      • Plus, in the Molten Freddy blueprint, it is stated that the security tags of Funtime Freddy, Funtime Foxy and Ballora are active, it also states that Molten Freddy is an "amalgamation of Afton's constructs".




Thanks for letting me join the party, I'll try not to disappoint...
Knock knock, I'm here!
Together again!
One big happy family!
Oh, what a pleasant surprise!
The scream Molten Freddy emits when attacking the player. Scrap Baby, Lefty, and William Afton also make this sound.
Warning: Loud!

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