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Not what you were looking for? See Foxy (disambiguation).
It seems that you couldn't make it to my show; so I brought the show to you!
 
— After being jumpscared in the Ultimate Custom Night

Funtime Foxy is one of the seven animatronics (twelve if the Custom Night animatronics are counted) and an antagonist in Five Nights at Freddy's: Sister Location. It is a "funtime" version of Foxy.

It is also one of the entertainers of the Funtime Auditorium (which is located to the east of Circus Baby's Entertainment and Rental), the other being Funtime Freddy (although he isn't seen in the auditorium).

Appearance

Funtike Foxy has a similar color scheme to Funtime Freddy. The burnt-red fur has given way to a gleaming white and pink, with no eyepatch or pirates hook hand, just orange eyes.
 
— "The Freddy Files", page 127

Funtime Foxy's appearance is a combination of Foxy and Mangle, most notably its pink-and-white color scheme and the fact that it is a fox animatronic. However, unlike Foxy and Mangle, it is in a completely repaired form (prior to the ending in which it gets scooped). Funtime Foxy's entire body is covered of segmented lines, of which some parts are colored in gray. It also possesses a long bushy tail, similar to a stereotypical fox. Like many of Foxy's counterparts, it has yellow eyes.

It also has three tufts of fur on its head. It has a pink snout with three small purple freckles on each side and a black nose. There is pink inside its ears, around its eyes, and at the tip of its tail. It has a red bow tie, much like Mangle and Bonnie, and long, sharp pink nails. Unlike Foxy's other known counterparts (excluding the Nightmare counterparts), Funtime Foxy has five fingers. It has three black buttons on each of its shins.

Funtime Foxy's face splits into five parts, all of which capable of movement; the first split runs directly down the center of its face, with the second running through the center of its eyes, segmenting its face into four different parts in addition to its immobile lower jaw. Its facial features greatly resemble both Foxy and Mangle, most notably in its lipstick and its yellowish-orange eyes. Funtime Foxy, however, has pink circles on its cheeks, as opposed to the red of Mangle's.

Like all the animatronics in game (minus Minireena), its endoskeleton is very detailed and very similar to the human muscle. The endoskeleton also has its own nose.

Similarly to Funtime Freddy, Funtime Foxy has a large speaker in the middle of its chest.

Behavior

FuntimeFoxyJumpscare

Funtime Foxy's jumpscare.

Funtime Foxy will always be seen in Funtime Auditorium whenever the character checks in the Primary Control Module. In Night 1, it will have to be shocked twice before returning back to its stage.

In Night 3, the player must enter and exit through the Funtime Auditorium. If the player flashes the beacon at Funtime Foxy too much or too little, it will jumpscare the player, resulting in a Game Over.

At the end of Night 3, Funtime Foxy will jumpscare the player regardless of the player's routine, and instantly start Night 4. The only other time Funtime Foxy will be seen is at the Real Ending of Night 5. Like all the other animatronics, it is scooped and used to create Ennard.

Custom Night

NightmarionneJumpscare "Non-canon"
The contents of this page are from a non-canon source, and thus, have no bearing on the official lore of the series.
Funtime Foxy will gradually emerge from his curtain, then charge to your room. Check on him frequently to slow his progress.
 
— Description from the Custom Night.
Funtime Foxy CN Jumpscare

Funtime Foxy jumpscaring the player.

Funtime Foxy will hide behind the curtains in CAM 07. Like Foxy from the first game, the player must carefully watch for Funtime Foxy. If it escapes, they must close the right door quickly, or else they'll be jumpscared, sending them back to the Custom Night screen. Footsteps will be heard when Funtime Foxy is moving towards the Office, and the player will hear it knocking on the door if they have successfully prevented it from entering, similar to Foxy.

Phases

  1. Initially, Funtime Foxy is completely hidden behind the curtain.
  2. Funtime Foxy peeks out of the curtain with its mouth wide open, revealing its head and part of its chest.
  3. Funtime Foxy steps out of the curtain and looks at the camera, with its whole body now visible except for part of its chest.
  4. Funtime Foxy is now directly in front of the camera and stares directly at it, with part of its body covered in shadow.
  5. Funtime Foxy leaves the curtain wide open and rushes toward the player. If the player succeeds in blocking it, it will reset to behind the curtain (however, it can reset directly to Phase 2 on higher difficulty settings). If the player fails to close the door in time, it will appear from the right in front of the player's face and screech, resulting in a Game Over.

Night modes where Funtime Foxy is active are listed as follows:

  • Girls' Night
  • Cupcake Challenge
  • Funtime Frenzy
  • Freddy & Co.
  • Top Shelf
  • Golden Freddy

Trivia

  • Funtime Foxy, along with Circus Baby and Lolbit, are the only characters from the game to debut in FNAF World.
    • However, the Funtime Foxy from FNAF World is very different in appearance, besides the fact that it was intended to be an undamaged Mangle, as opposed to the Funtime Foxy from Sister Location.
    • More to add of FNaF World, Lolbit can rarely appear in the place of Ennard's mask on any night (minus Night 4), and appears in the Custom Night.
  • Funtime Foxy's color design is similar to Mangle from the second game.
    • Coincidentally, both of their genders are debated, as in Funtime Foxy is described a female by the HandUnit three times and once as a male by the Angsty Teen.
      • Additionally, Funtime Foxy never speaks, unlike most of the animatronics, leaving this question open.
      • Moreover, the Custom Night description says 'his curtain', and it is active in Girls' Night.
      • This may be an error between what gender Funtime Foxy is, and what it is commonly associated with.
      • In The Freddy Files, the book randomly calls it "he" and "she", further supporting this debate.
  • Funtime Foxy is one of the animatronics that can drain the power supply directly, the others being Foxy and Electrobab.
  • Scott said on his Steam post that Funtime Foxy's jumpscare was considered the worst scare from one of his games, as it scared him during beta testing.[1]
  • Funtime Foxy is one of the animatronics from the game not to have voice acting, the others being Yenndo, Minireena/Minireena 2, Lolbit, and Electrobab.
  • According to Funtime Foxy's blueprint, it has the ability to record parents' voice and sync them to lure children.[2]
  • Funtime Foxy is the shortest animatronic in the game, being 5'9, according to its blueprint (unless the Bidybabs and Minireenas are counted).
  • Funtime Foxy is the only counterpart of Foxy that is completely undamaged.
    • Funtime Foxy is also the only counterpart of Foxy that possesses a tail.
      • Funtime Foxy, Toy Bonnie, and Spring Bonnie are the only animatronics in the series with tails.
  • As shown in the "Making Foxy" section of the Extras, Funtime Foxy was originally going to be white and purple instead of white and pink.
    • Funtime Freddy's original and final color scheme are that of Funtime Foxy, but reversed
  • The Copyright Catalog lists Funtime Foxy as "Foxy the Pirate (Funtime Version)".
  • Funtime Foxy is the only animatronic to have an animatronic counterpart from a different generation with the same name.
  • In the trailer, Funtime Foxy has an orange right eye. However, both eyes are yellow in the game.
  • Scott commented about Funtime Foxy's personality on Reddit, saying they are more of an introvert.[3]
  • Funtime Foxy is one of Foxy's counterparts not to have an eye-patch, the others being Mangle and its counterparts, Lolbit, and Nightmare Foxy.
    • They (excluding Nightmare Foxy) all lack hooks.
  • Oddly, Funtime Foxy lacks endoskeleton ears in its blueprints and Custom Night jumpscare. This was likely a development change.
  • Funtime Foxy is one of the animatronics from the game to come out from darkness while jumpscaring, the others being Ennard in the Funtime Auditorium and Ballora.

Errors

  • During Funtime Foxy's jumpscare, its upper faceplates clip through its ears.
    • This error also happened to Funtime Freddy's jumpscare from the Breaker Room, and Ballora's faceplates also clip through her hair bun.
  • In one of its twitching animations, its pelvis clips through its leg.
  • Despite the nuzzle suit being separated from the head, it still connects to the faceplates.
    • This separation can be seen during the Scooping Room.
  • In Funtime Foxy's blueprints, the endoskeleton feet are floating inside the suit feet.
  • While Funtime Foxy is twitching and during its jumpscare in Funtime Auditorium, its tail seems to be missing.
    • However, its tail may just be lowered or out of the player's view.
  • In the Custom Night, Funtime Foxy may return to the curtain while the knocking sound effect is still playing, as shown here.

References

  1. I actually had the worst jumpscare from any of my games happen to me a few days ago while I was testing. Funtime Foxy scared the #$!@% out of me. Worst scare ever from one of my games. - Scott Cawthon, Steam - August 22, 2016 @ 9:18 PM
  2. Blueprint 4 - Funtime Foxy
  3. "Funtime Foxy is more of an introvert, you know?" - Scott Cawthon, Reddit


Funtime Foxy returns in the game mashup Ultimate Custom Night as one of the many selectable characters.

Behavior

Funtime Foxy's Jumpscare (1)

Funtime Foxy attacking the player (click to animate).

Funtime Foxy hides behind its curtain waiting for the show to begin. Check its stage and read the sign to see when the showtime is; it will always be on the hour, but the hour will be random. For instance, showtime may be 1 am, 2 am, 3 am, etc.. Remember that time, because "showtime" is the exact moment that the player gets jumpscared. There is only one way to prevent showtime, and that's by viewing his stage the moment the hour changes. If the player is watching it on camera when showtime arrives, then the show will be delayed by several hours (and the sign will change as well). Each hour in-game lasts exactly 45 seconds, and there is a timer visible while playing; use this to calculate exactly when the player needs to be viewing Funtime Foxy's curtain to ensure that showtime never happens.

Trivia

  • There is a chance that the showtime schedule can go beyond 6 AM, destroying any chances of jumpscaring the player.
    • When they do jumpscare the player at 6 AM, the night won't be counted as a win.
  • In-game, Funtime Foxy is depicted with a noticeably masculine voice, and also appears in Toy Chica: The High School Years as a "boy" she's after, but like other Mangle counterparts, they are in the "Ladies Night 3" preset.

Five Nights at Freddy's: Sister Location

Main Menu

In-game

Custom Night

Miscellaneous

Ultimate Custom Night

Miscellaneous

Five Nights at Freddy's: Sister Location

The sound Funtime Foxy emits when attacking the player. This sound is also shared with Ennard in Funtime Auditorium.
TheWarningSign
Warning: Loud!
Scream op5-2

Custom Night

The sound Funtime Foxy emits when attacking the player in the Custom Night, this is shared with Bon-Bon, Ballora, Bonnet, and Ennard in the Private Room.
TheWarningSign
Warning: Loud!
Scream op5-6

Ultimate Custom Night

Dialogues

It seems you couldn't make it to my show, so I brought the show to you!
FTF01
Showtimes are on the hour, not a moment before and not a moment later.
FTF02
I'm sorry, but there was never enough room on this stage for both of us!
FTF04
It's time to take your final bow!
FTF03
A performance was demanded of me, and now I have delivered! Encore!
FTF05