FANDOM


Not what were you looking for? See Freddy (disambiguation).


Freddy Fazbear's Pizzeria Simulator is the sixth installment in the Five Nights at Freddy's series. The game's save-data file is titled FNAF6, strongly suggesting that it falls within the canonical lineup of games. The game takes place sometime after the events of Five Nights at Freddy's 3, and serves as the conclusion to the storyline of the series itself.

As the title suggests, this game's main focus is running a pizzeria and making sure it is a safe environment. Failure to do so may result in getting sued, and possibly blacklisted if sued too many times. The true gameplay of the game, however, after finishing their pizzeria, forces the player to sit after closing time to fend off the salvaged animatronics that lurk inside while they finish their tasks.

On February 18, 2018, an update to add a custom night has been confirmed, titled the "Ultimate Custom Night", featuring over 50 animatronic characters from all previous installments of the series. The update is set to be released June 29th.

Summary

Start your own Freddy Fazbear's Pizzeria with Freddy Fazbear Pizzeria Simulator!

Presenting a fun Five Nights at Freddy's adventure with a lighter touch for the holidays, Freddy Fazbear's Pizzeria Simulator puts you in charge of developing your own restaurant! Design pizzas, feed kids, and get high scores!

Development

Both of Scott Cawthon's known websites were turned to black for several months.

Scott announced that he had stopped working on the game and began focusing on a new one. This was widely assumed to be a ruse, until Scott submitted a Reddit post that stated otherwise.

A teaser image was added to fnafworld.com, while scottgames.com was teasing the second book. Scottgames.com later turned to an image of static just before the release of the book.

Between August and November, there were three teasers of Freddy with a cake, Freddy close to three children, and Freddy juggling pizzas. This was speculated to be a pizzeria tycoon game, which was hinted back in June.

The title of the game was confirmed via a teaser on scottgames.com. The game was released two days later.

Gameplay

The game starts as an 8-bit style minigame. In this minigame, players control Freddy Fazbear. The objective is to collect pizzas, and launch them toward customers. Another Freddy sprite later appears, acting as an obstacle which blocks the pizzas. The minigame then glitches, and takes the player to the next screen.

After the glitch, the player finds themselves sitting at a desk with a cassette recorder and a sheet of paper. In front of them is a damaged version of Circus Baby. The man on the cassette tape then goes through multiple audio prompts with eerie noises to test the movements of the animatronic.

The cassette recorder stops, and the damaged animatronic looks toward the screen.

The player is then taken to the title screen.

Upon starting the game, the objective requires the player to fill up their pizzeria with items from a catalog that reflect atmosphere, safety, entertainment, and bonus revenue. The player must also avoid items with a liability risk in order to prevent lawsuits, as described by HandUnit.

The player then enters a dark office with a computer in front of them and two vents to the left and right. The goal of this part of the game is to complete all the tasks listed on the computer.

If the player salvaged an animatronic or if there is one loose, then the player must also attempt to prevent the animatronics from getting to the office.

This is done by turning off the computer and fan, but this will also cause the temperature to rise. If the temperature in the office reaches 120° Fahrenheit, then the player will pass out. Turning on the computer and fan lowers the temperature, but causes noise, alerting the animatronics to the office.

If the player accepts any sponsorship deals, advertisements can also appear, making more noise.

If an animatronic is in an air vent, the player can shine their flashlight into the vent. There is also audio that the player can use to lure the animatronics away from the office. When finishing up the tasks, the player must log off their computer to complete the night.

Between nights, the player will be presented with an animatronic that was found in an alley. The player will be given a choice on whether to salvage the animatronic, or put it back in the alley.

Salvaging the animatronic will yield a revenue bonus. Throwing the animatronic back into the alley will yield no bonus, but the animatronic will not be loose in the pizzeria. When salvaging an animatronic, they must make sure that the animatronic does not come too close, or it will jumpscare them, and the bonus revenue will be lost. The player can use a taser to get the animatronic back to a stable position, but using it more than three times decreases the animatronic's salvage value.

Ultimate Custom Night

On February 18, 2018, Scott began teasing an "Ultimate Custom Night" when he released an image with 40 empty squares, which was simply titled "Custom Night". These squares were filled with many animatronics from previous games. The amount increased to 44, then 50. An office was announced to be in production, teased on March 1st, 2018. It has since been edited once to fix errors.

On March 9, 2018, a progress bar for developing characters has been added on the webstie. 2% is added for every character that has been added, totaling 100% for the 50 characters.

On May 3, 2018, the progress bar reached 100% and the mode entered beta testing.

On May 30, 2018, the progress bar was replaced by a rectangle with 3 question marks in it and the text "A NEW IRRITATION APPROACHES!" later revealed to be Dee Dee from FNAF World.

On the same day, it was revealed that Ultimate Custom Night will be released as a standalone game instead of an update to Freddy Fazbear's Pizzeria Simulator.

A steam page for the game was released on June 9, 2018, pulling back the release date to June 29.

On June 15, 2018, two more character slots were confirmed. Shadow Bonnie was released a week later, but the second character was teased to be Plushtrap. Later, Nightmare Chica and Bonnet were added, with the caption "Things get much, much worse."

A demo was considered for release according to a June 21 progress report. The next day, the actual game was supposed to be released, but due to a promise, it was delayed at the cost of new characters being revealed every day until release.

Credits

Creator

Created by Scott Cawthon

Cast

Scrap Baby: Heather Masters

William Afton: PJ Heywood

Molten Freddy: Kellen Goff

Tutorial Unit: Andy Field

Cassette Man: Dave Steele

Artwork

Emese Szigetvári

Claudia Shröder

Neko Pilarcik-Tellez

Music

Music by Leon Riskin

Testers

Ian & Braden Cawthon

Trivia

  • This is the first time a canon Five Nights at Freddy's game has been available for free.
  • With only four animatronics (Scrap Baby, William Afton, Molten Freddy, and Lefty) this game contains the fewest antagonists of any game in the series.
    • This is not including the Ultimate Custom Night, which features various animatronics from every game in the series.
  • Although Freddy, Bonnie, Chica, and Foxy aren't the antagonists in this game, they appear as the "Rockstar" Animatronics whereas Golden Freddy is missing entirely.
  • After the release of Freddy Fazbear's Pizzeria Simulator, Scott has considered giving development rights to another company, along with the possibility to new games from that company.

Teasers

Main

Custom Night

Menu Music

TitleScreen


Start a Discussion Discussions about Freddy Fazbear's Pizzeria Simulator