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tpwEl73.png "You Know What Will Happen If He Catches You"
This article contains a lot of speculation. This usually occurs from pre-release media, or just things that are still unknown, so please keep that in mind while reading this page. We will continue to update this article with the most accurate information as more solid evidence is supplied.
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The Cassette Man is one of the major characters in Freddy Fazbear's Pizzeria Simulator that guides the player in the Salvaging process with tips on how to deal with the animatronics while filling out the salvage report. He is very similar to the Phone Guy when he talks to the player, but doesn't reveal a lot of lore to the story. He appears on every day during salvage and comes at the True Ending (where the player salvages all of the animatronics) and when the player is fired (where they do not salvage any of the animatronics)

During the salvage process, the Cassette Man will play multiple audio prompts where the player takes note of any state of the animatronic and sees if the animatronic will respond to the prompt.

If the player successfully salvages all of the animatronics, it will lead to the True Ending, where he sends a special message at the end of the game to the animatronics, the player, and his daughter. If the player doesn't salvage any animatronic, the Cassette Man will inform the player that they're fired from the company as "Paragraph 4" was not completed as per player's job.

Story

The following information contains spoilers. To view them, click the [show] tag.

Using information between the Completion and Insanity Endings, Cassette Man's story becomes clear.

In the Insanity Ending, audio of Cassette Man prior to the events of FFPS plays. In this, he makes it clear that he helped to create the original animatronics and William Afton used them for nefarious purposes. He also implies that his daughter was the first murder and that he has considered suicide out of regret for everything that he unwillingly helped Afton to do. But he is resolute to put an end to Afton and everything he has done before he will allow himself to "sleep."

In the Completion Ending, Cassette Man explains how the job the player has applied to has the ulterior motive of drawing in the final animatronics, trapping them, and destroying them. He reveals the name Afton's daughter, Elizabeth, who was taken by Baby. He addresses the player, speaking of how there was a way out for them but that he knows they would rather die with the rest of them. He pleads with the souls in the animatronics to pass on with some harsh words for Afton himself. And he speaks to his daughter inside The Puppet one last time, apologizing for not saving her on the day she died and asks to let him free her from her prison. While he monologues, he sets the the building on fire, destroying the animatronics, the player, and himself, ending the decades of despair that began in Fredbear's Family Diner.


Trivia

  • The Cassette Man is also similar to the Phone Guy because they both guide the player on what to do during each night/day. They also do have some differences.
    • The only lore that the Cassette Man gives is at the end of the game in the True Ending. He tries to send his message to his daughter only if all of the animatronics are salvaged.
  • The Cassette Man is speculated by many fans as Henry, Charlie's father in the Five Nights at Freddy's: The Silver Eyes and Five Nights at Freddy's: The Twisted Ones.
    • If the player buys the Egg Baby item, turns off the screen during the survival portion, holds the now blue button, and turns the computer back on, there is a special message concerning the blueprints of Lefty, the Scooper, and an audio lure device. After all the blueprints are shown, there is text in the bottom left hand corner that says "Playing audio file HRY223..." further supporting this theory.

Cutscene

CassetteManIntro
Cassette Man's introduction to the player at the beginning of the game.
Begin tape. Leaving dead space 3, 2, 1. The purpose of this tape is to test automated response times and reactions from ventage interactive attractions following audio stimuli. If you are playing this tape, that means that not only have you been checking outside at the end of every shift, as you were instructed to do, but also that you have found something that meets the criteria of your special obligations under Paragraph 4. Follow these instructions: document response times, then safely secure the space before leaving. Upon sealing the room, you are not to return. Begin audio prompt in 3, 2, 1.

 
— Cassette Man

Salvage

Prompt1
You have chosen to proceed with the maintenance checklist. Remember, use your company-issued taser to return the animatronic to a neutral state if you feel that it's becoming unstable or aggressive. You can only use it three times before it begins to damage the animatronic and decrease its value. Begin audio prompt in 3, 2, 1.

 
— Cassette Man
Prompt2
The second audio prompt.
Prompt3
The third audio prompt.
Prompt4
The fourth audio prompt.
Prompt5
The last audio prompt.

FFPS Completion Ending

FFPSEnd
Connection terminated. I'm sorry to interrupt you, Elizabeth, if you still even remember that name, but I'm afraid you've been misinformed. You're not here to receive a gift, nor have you been called here by the individual you assume. Although you have indeed been called. You have all been called here into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit, a maze with no prize. You don't even realize that you're trapped. Your lust for blood has driven you in endless circles, chasing the cries of children in some unseen chamber always seeming so near, yet somehow out of reach. But you will never find them, none of you will. This is where your story ends.

And to you, my brave volunteer, who somehow found this job listing not intended for you: although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well. I am nearby. This place will not be remembered, and the memory of everything that started this can finally begin to fade away as the agony of every tragedy should.

And to you monsters trapped in the corridors: be still and give up your spirits. They don't belong to you. For most of you, I believe there is peace and perhaps more waiting for you after the smoke clears. Although, for one of you, the darkest pit of Hell has opened to swallow you whole, so don't keep the Devil waiting, old friend.

My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry on that day, the day you were shut out and left to die, no one was there to lift you up into their arms the way you lifted others into yours. And then, what became of you. I should have known you wouldn't be content to disappear, not my daughter. I couldn't save you then, so let me save you now. It's time to rest: for you, and for those you have carried into your arms. This ends for all of us. End communication.

 
— Cassette Man
Nowhere to Run
The music played during the True Ending of the game while the Cassette Man resolves his mission.

Insanity Ending

I-It's only now that I understand the depth of the depravity of this...creature - this monster that I unwillingly helped to create. As if what he had already done wasn't enough, he found a new way to desecrate, to humiliate, to destroy. As if the suffering wasn't enough, the loss of innocence, the loss of everything to so many people. Small souls trapped in prisons of my making now set to new purpose and used in ways I never thought imaginable. He lured them all back. Back to a familiar place. Back with familiar tricks. He brought them all together. Are they still...aware? I hope not. It keeps me awake at night. I could make myself...sleep. But not yet. Not until I undo what he has done and heal this wound - a wound first inflicted on me, but then one that I let bleed out to cause all of this. He set some kind of trap. I don't know what it was, but he lead them there again. He overpowered them again. And he robbed them of the only thing that they had. Again. I don't know how those tiny breaths of life came to inhabit those machines. But they will never find rest now. Not like this. I have to call them all back. All of them. Together in one place.

 
— Cassette Man


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